Graphics: Even after all this time, the graphics look great. If you have any interest at all in action adventure, and don't mind a bit o' violence, Crusader: No Regret is highly recommended. This is a fun game for those who like lots of action.and blowing lots of stuff up too. What this all boils down to is one highly enjoyable, very violent gaming experience. The game also has computers with little bits of information strewn out across the landscape, giving more insight into the story. The game makes use of Full Motion Video (FMV) for NPC communications and mission briefings, and the acting is actually quite well done. Been there, done that, right? The story is presented quite well, however. One must shut down the moon base to help put a stop to the W.E.C. The story of the game itself is of typical fare. Whether this is AI or scripted behavior is uncertain, but it works well. The enemies you'll encounter are no slouches either, as they'll use rolling and crouching techniques to avoid fire while setting off the alarm to call their friends. There are four levels of difficulty, and each makes the game progressively harder. The difficulty of those you'll encounter in these levels is configurable when you begin the game. That being said, while ten levels may not sound like a lot of game time, the levels themselves are big enough to keep you going for a while. The levels in this game are quite huge, all with multiple levels and rooms. The levels themselves are laid out in quite a logical manner, which objects, barriers, and puzzles usually making sense in their placement and use. Objects and people all have great ways of being destroyed, and this only adds to the atmosphere. Explosions and fire effects in this game are phenomenal, and really make you want to break out a stick and a marshmellow. There might be lots to look at, but it can all be blown up real good too. The great thing about the environments in CNG is their level of interaction. Good level design is also a key to a good gaming experience, and CNG has great levels to kill and be killed in. The weapons and their effects are quite astounding to watch as one plays the game, and the effects they have on their victims are usually quite humorous.Ī good character and lots of violence do not a good game make, however. There's the gun that turns people into ice sculptures, the gun that lights people aflame, and so on. There are twelve weapons within the game, and each can have different effects. While the Silencer might be the official star of the show, it's the weapons that really steal the spotlight. Luckily it's somewhat intuitive, and before long, one will have their Silencer rolling, strafing, and crouching with the best of them. The controls for this game can be somewhat complex, what with twelve weapons and a multitude of movement commands to chose from. Through use of either a keyboard, mouse, joystick, or gamepad, one controls the Silencer through ten huge levels of traps, enemies, and puzzles. The game itself is played from a top-down three-quarter perspective that many games such as Diablo, X-Com, or Syndicate have used successfully. One must be warned of the highly violent nature of this game, and suggest that those of younger age don't play it. Once you arrive at said moon base, the fun, and the slaughter begin, as a new chapter in the Silencer's reign of terror begins. In this game, which takes place almost directly after the original, you've sneaked onto a freighter bound for the W.E.C. that might have given it global supremacy. The story of the original game had you taking out a new weapon from the W.E.C. Being a member of the W.E.C.'s top military organization, the W.E.C. In the first game, your Silencer broke ranks with other Silencer's due to a conflict of morality. In the original game, the Silencer broke free from the bonds of the W.E.C., the World Economic Consortium. CNG focuses its gameplay around a solitary character only known as The Silencer. If you've not played either game (and shame on you if this is the case), a bit of explaining in relation to the story is in order. Crusader: No Regret (CNG) continues the hyper-violent tradition of death and blood letting that the game's predecessor, Crusader: No Remorse began a year or two before it.
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